let response = try await call.sendCustomEvent(["type": .string("draw"), "x": .number(10), "y": .number(20)])
Custom Events
Sending Custom Events
In case the reaction system isn’t flexible enough we also support custom events.
You can use custom events to send data between participants in the call. This is a realtime layer that you can broadcast your own events to.
For example, if you are building a collaborative drawing app, you can send the coordinates to the other participants with the following code:
The data that can be passed with a custom event has a limit of 100KB.
If you want to pass larger files:
- you can send URLs to those resources and download them from your location when the event is received.
- you can split the file into chunks of bytes and send them with separate events.
- if you are sending an image, you can resize it before you pass it in the event.
Here’s an example that shows how to resize an image and send it as a base 64 encoded string via custom event:
func sendImageData(_ data: Data) async {
guard
let snapshot = UIImage(data: data),
let resizedImage = resize(image: snapshot, to: .init(width: 30, height: 30)),
let snapshotData = resizedImage.jpegData(compressionQuality: 0.8)
else {
return
}
do {
try await call.sendCustomEvent([
"snapshot": .string(snapshotData.base64EncodedString())
])
} catch {
log.error("Failed to send image.", error: error)
}
}
private func resize(
image: UIImage,
to targetSize: CGSize
) -> UIImage? {
guard
image.size.width > targetSize.width || image.size.height > targetSize.height
else {
return image
}
let widthRatio = targetSize.width / image.size.width
let heightRatio = targetSize.height / image.size.height
// Determine the scale factor that preserves aspect ratio
let scaleFactor = min(widthRatio, heightRatio)
let scaledWidth = image.size.width * scaleFactor
let scaledHeight = image.size.height * scaleFactor
let targetRect = CGRect(
x: (targetSize.width - scaledWidth) / 2,
y: (targetSize.height - scaledHeight) / 2,
width: scaledWidth,
height: scaledHeight
)
// Create a new image context
UIGraphicsBeginImageContextWithOptions(targetSize, false, 0)
image.draw(in: targetRect)
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage
}
Listening to Custom Events
Custom events are only delivered to clients that are watching the call.
To receive custom events, you need to subscribe to the custom WebSocket event.
for await event in call.subscribe(for: CustomVideoEvent.self) {
// read custom data
let customData = event.custom
// perform actions with the custom data.
}
The custom event has the following properties:
callCid
:String
- the type and call id that identifies the callcreatedAt
:Date
- when was the event createdcustom
:[String: RawJSON]
- any custom data you send via thesendCustomEvent
methoduser
:UserResponse
- the user who sent the event