User Presence

User presence allows you to show when a user was last active and if they are online right now. Whenever you read a user the data will look like this:

{
  id: 'unique_user_id',
  online: true,
  status: 'Eating a veggie burger...',
  last_active: '2019-01-07T13:17:42.375Z'
}

The online field indicates if the user is online. The status field stores text indicating the current user status.

The last_active field is updated when a user connects and then refreshed every 15 minutes.

Invisible

To mark your user as invisible, you can update your user to set the invisible property to true. Your user will remain invisible even if you disconnect and reconnect. You must explicitly set invisible to false in order to become visible again.

// become invisible
await client.upsertUser({
  id: "unique_user_id",
  invisible: true,
});

// become visible
await client.upsertUser({
  id: "unique_user_id",
  invisible: false,
});

You can also set your user to invisible when connecting by setting the invisible property to true. You can also set a custom status message at the same time:

FUser User{TEXT("user-id")};
User.bInvisible = true;
const FString Token{TEXT("{{ chat_user_token }}")};
Client->ConnectUser( User, Token);

When invisibleis set to true, the current user will appear as offline to other users.

Listening to Presence Changes

Of course, you want to listen to the user presence changes. This allows you to show a user as offline when they leave and update their status in real time. These 3 endpoints allow you to watch user presence:

// You need to be watching some channels/queries to be able to get presence events.
// Here are three different ways of doing that:

// 1. Watch a single channel with presence = true set
constexpr EChannelFlags AllFlags = EChannelFlags::Watch | EChannelFlags::State | EChannelFlags::Presence;
const FChannelProperties Properties{TEXT("messaging"), TEXT("unrealdevs")};
Client->QueryChannel(Properties, AllFlags);

// 2. Query some channels with 'presence' set
Client->QueryChannels(
  FFilter::Equal(TEXT("type"), TEXT("messaging")),  // Channel filter
  {},                         // Sort options
  AllFlags                      // Flags
);

// 3. Query some users with presence = true set
Client->QueryUsers(
  FFilter::In(TEXT("id"), {TEXT("john"), TEXT("jack")}),
  {},     // Sort options
  true,    // Presence
  {{0, 2}}  // Pagination options
);

// Finally, subscribe to presence to events
Client->On<FUserPresenceChangedEvent>(
  [](const FUserPresenceChangedEvent& Event)
  {
    // Handle change
  });

A users online status change can be handled via event delegation by subscribing to the user.presence.changed event the same you do for any other event.

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